| < Previous | Contents | Next > |
Map changes:A number of new bases have been added to the Soviet Union as follows:
Because the new bases of Magadan and Uel Kal are isolated, and
the Soviet Union has no navy or transport fleet, I have added small
daily supply values to these bases to simulate the shipping of supplies
to the bases. An oil pipeline had been added between the bases of Nikolaevsk
and Komsomolsk. This pipeline, represented in the map data as a road,
will transport oil points that are created in the base of Okha on
Sakhalin Island, and then moved automatically to Nikolaevsk. These oil
points can then be used by the Soviet Heavy Industry centres. Besides the new bases, the base of Uglahamensk has been changed to the base of Nahkodka, a port near Vladivostok. Customised Scenario data changes:n addition to the new bases, a few new units have also been added, mainly as garrison forces for the new bases. See the Unit Modifications page for more details. Finally, all Soviet LCUs in base hexes have 100% preparation for their base. Soviet entry house rule: There was one major problem with mapping the Soviet Union area - the hexes that are under Soviet control are "hard wired" into the game. This is very important as entry into a Soviet hex by Japanese ground units is the way that Soviet entry into the war is triggered. Because my Soviet border is not the same as the one on the official map, there are some areas on my map that are shown as being part of the Soviet Union, but are not Soviet hexes as far as the game is concerned. This means that if a Japanese unit enters one of these hexes it will NOT trigger Soviet entry. For this reason players should use the following house rule when using my map: If playing as the Japanese vs. the AI or a PBEM opponent, then if the player decides to attack the Soviet Union (including the base of Urumchi in Western China), they should ensure that the first, or equal first, hex they enter is hex 65,32 (this hex is easy to enter, using the railway from hex 64,31). This will ensure that Soviet Union entry is properly triggered. Base changes - Soviet Union:The new port and airfield size/SPS values are applied in customised scenarios.
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| < Previous | Contents | Next > |
| Written by Andrew Brown, May 2006 |